BMFont<\/a> (or any of the many other tools which create BMFont-format data files).\u00a0 But we now do support drawing UTF-8 text, if your font contains the needed characters.<\/p>\nFor example, in MMORPG Tycoon 2, we now support all the glyphs from latin1 and latin1-extended, which I believe is all you need for the standard English\/French\/Italian\/German\/Spanish languages.\u00a0 And the system itself would support any other languages, if I was only to add the extra glyphs to the game’s font.<\/p>\n
I’m still not certain to what extent I’m going to localise the game into non-English languages;\u00a0 I’d very much like to do that, but I’m worried about all the procedural text in the game;\u00a0 things like the generated game names, character names, town names, and so forth;\u00a0 a lot of effort has gone into making vaguely plausible names in English, and I’m not sure if the systems I’m using to do it in English will work, if translated into (for example) Spanish.<\/p>\n
I guess this will definitely be something I need to chat with marketing people about, before launching the Greenlight campaign!\u00a0 I’d like to have my story straight and a strategy in mind, in terms of what languages the game will support upon release!<\/p>\n","protected":false},"excerpt":{"rendered":"
So I spent about twenty minutes last week, and added Unicode support to the VectorStorm engine’s font system.\u00a0 I’d been put off from doing it before, in part because I know from experience how complicated it can be to deal with Unicode-encoded text, and in part because I was worried about how many big changes…<\/p>\n","protected":false},"author":1,"featured_media":3781,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[4,3],"tags":[],"jetpack_featured_media_url":"https:\/\/www.vectorstorm.com.au\/wp-content\/uploads\/2016\/03\/Unicode2-300x75-1.png","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/so9WK-unicode","_links":{"self":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/3770"}],"collection":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/comments?post=3770"}],"version-history":[{"count":1,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/3770\/revisions"}],"predecessor-version":[{"id":3774,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/3770\/revisions\/3774"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/media\/3781"}],"wp:attachment":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/media?parent=3770"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/categories?post=3770"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/tags?post=3770"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}