{"id":3012,"date":"2014-01-04T15:16:39","date_gmt":"2014-01-04T05:16:39","guid":{"rendered":"http:\/\/www.vectorstorm.org\/?p=3012"},"modified":"2014-01-04T15:16:39","modified_gmt":"2014-01-04T05:16:39","slug":"counting-milestone-3","status":"publish","type":"post","link":"https:\/\/www.vectorstorm.com.au\/2014\/01\/04\/counting-milestone-3\/","title":{"rendered":"Counting down to Milestone 3"},"content":{"rendered":"
I’m down to just two issues in the issue tracker, with three days left to go before the deadline for Milestone 3.<\/p>\n
Those two issues are to implement a way to hire and fire employees, and a financial report which shows your projected finances for the upcoming financial period.\u00a0 I’m planning to do those two tasks in the same screen, so from a certain point of view, we could even call it just one issue remaining.<\/p>\n
The extra time I have means that I can do some more stuff than I planned, in time for milestone 3.\u00a0 Note that milestone 3 is still a pre-alpha<\/strong> build.\u00a0 Which is to say that not all functionality will be present, and virtually nothing is in its final form or properly tuned for good game mechanics.<\/p>\n There’s a lot which is placeholder.\u00a0 For example, the mechanism I have in place to edit quests is a terrible hack.\u00a0 While it works, it isn’t intuitive at all.\u00a0 I’ve worked out a better UI design for it, but that won’t be implemented in time for the Milestone 3 build — I’ve set that screen as a requirement for Milestone 4.<\/p>\n There are a few big extra things which I’d like to sort out before the Milestone 3 build, assuming I have the time — things which aren’t in my requirements list, but which would make the build better:<\/p>\n A few notes on the scope of MS3:<\/p>\n MS3 is not a big release.\u00a0 There’s a lot in it, but it’s not a big game that you’ll be playing for a long time.\u00a0 You basically just select a region to work in, set up a starting area where players can gain a level (or two levels, if I manage to complete ‘extra task #4’, above), and make sure that the players who outlevel the starting region can reach an exit.<\/p>\n Oh, and the region population limits from MMORPG Tycoon 1 and 1.1 are back.\u00a0 You do have to manage those, but since Milestone 3 is only covering a starting area which users should be able to outlevel pretty quickly, you probably won’t run into that problem.<\/p>\n So I’ll see you all on Monday.\u00a0 Until then, wish me luck!<\/p>\n","protected":false},"excerpt":{"rendered":" I’m down to just two issues in the issue tracker, with three days left to go before the deadline for Milestone 3. Those two issues are to implement a way to hire and fire employees, and a financial report which shows your projected finances for the upcoming financial period.\u00a0 I’m planning to do those two…<\/p>\n","protected":false},"author":1,"featured_media":3013,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[24,25],"tags":[],"jetpack_featured_media_url":"https:\/\/www.vectorstorm.com.au\/wp-content\/uploads\/2014\/01\/Two.png","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/po9WK-MA","_links":{"self":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/3012"}],"collection":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/comments?post=3012"}],"version-history":[{"count":1,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/3012\/revisions"}],"predecessor-version":[{"id":3014,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/3012\/revisions\/3014"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/media\/3013"}],"wp:attachment":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/media?parent=3012"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/categories?post=3012"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/tags?post=3012"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}\n