{"id":2717,"date":"2013-02-06T23:36:02","date_gmt":"2013-02-06T13:36:02","guid":{"rendered":"http:\/\/www.vectorstorm.org\/?p=2717"},"modified":"2013-12-26T17:00:39","modified_gmt":"2013-12-26T07:00:39","slug":"antichamber","status":"publish","type":"post","link":"https:\/\/www.vectorstorm.com.au\/2013\/02\/06\/antichamber\/","title":{"rendered":"Antichamber"},"content":{"rendered":"
<\/a>A few hours ago, quite randomly, I met Alex Bruce, the author of Antichamber<\/a>, a first-person-perspective puzzlish game which I’ve been playing for the past few days.\u00a0 (Buy it — it’s on sale!)\u00a0 Tremendously inspiring that a game of this quality came was put together by a single bedroom programmer.\u00a0 Now, a game with this much passion and creativity could hardly have been made in any other way — having a large team work on it would lead to the ideas being diluted and game mechanics being cribbed from other sources.\u00a0 But the attention to detail and the amount of playtesting evident here is stunning, for a one-man operation.<\/p>\n Anyhow, it seems to me that the guy’s got his head screwed on right about where the industry is, where it’s been, where it’s going, and about the right way for developers to engage with the market (and the various ecosystems surrounding the market), to the benefit both of the developers and of the people who play their games.<\/p>\n Going to be idly ruminating over this for the next few days, I’m sure.\u00a0 Will post a follow-up once I have my brain in order.<\/p>\n","protected":false},"excerpt":{"rendered":" A few hours ago, quite randomly, I met Alex Bruce, the author of Antichamber, a first-person-perspective puzzlish game which I’ve been playing for the past few days.\u00a0 (Buy it — it’s on sale!)\u00a0 Tremendously inspiring that a game of this quality came was put together by a single bedroom programmer.\u00a0 Now, a game with this…<\/p>\n","protected":false},"author":1,"featured_media":2718,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[7,31],"tags":[],"jetpack_featured_media_url":"https:\/\/www.vectorstorm.com.au\/wp-content\/uploads\/2013\/02\/ss_8604088893b9d0ea42d41c741619e740e92fcee0.600x338.jpg","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/po9WK-HP","_links":{"self":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/2717"}],"collection":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/comments?post=2717"}],"version-history":[{"count":4,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/2717\/revisions"}],"predecessor-version":[{"id":2969,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/2717\/revisions\/2969"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/media\/2718"}],"wp:attachment":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/media?parent=2717"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/categories?post=2717"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/tags?post=2717"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}