{"id":2335,"date":"2011-12-16T23:25:01","date_gmt":"2011-12-16T13:25:01","guid":{"rendered":"http:\/\/www.vectorstorm.org\/?p=2335"},"modified":"2011-12-16T23:39:53","modified_gmt":"2011-12-16T13:39:53","slug":"my-latest-distractions","status":"publish","type":"post","link":"https:\/\/www.vectorstorm.com.au\/2011\/12\/16\/my-latest-distractions\/","title":{"rendered":"My latest distractions"},"content":{"rendered":"
<\/a>People look at me funny when I tell them this, but I’ve always had this strange, irrational desire to play a game where I got to pilot a properly huge capital ship.\u00a0 Something like a Star Destroyer from the Star Wars universe;\u00a0 something that takes a good three to five minutes to turn around.\u00a0 And I don’t want to turn the ship by clicking on a UI element that instructs an auto-pilot to turn the ship around, and then perhaps speed up time to make the auto-pilot complete the manoeuvre faster;\u00a0 no, I want to be able to have direct joystick control to the ship’s thrusters.<\/p>\n I occasionally think about making such a game myself, some day.\u00a0 But it seems like a lot of effort to go to for an experience that nobody but myself would likely be interested in.\u00a0 Or rather, anyone who might be interested in such a thing is probably playing Eve Online<\/a>.<\/p>\n