{"id":1885,"date":"2011-01-03T10:33:35","date_gmt":"2011-01-02T23:33:35","guid":{"rendered":"http:\/\/www.vectorstorm.org\/?p=1885"},"modified":"2011-01-03T10:35:22","modified_gmt":"2011-01-02T23:35:22","slug":"when-it-rains-it-pours","status":"publish","type":"post","link":"https:\/\/www.vectorstorm.com.au\/2011\/01\/03\/when-it-rains-it-pours\/","title":{"rendered":"When it rains, it pours"},"content":{"rendered":"
<\/a>I’ve just updated the trunk of the VectorStorm subversion repository with all the accumulated library changes from MMORPG Tycoon 2, Spratt 2, and GoGoGo!\u00a0 So for any of you who are interested in all of that, it’s now live and publicly available.\u00a0 Subversion repository details are on the Vectorstorm Test Games<\/a> page.<\/p>\n I’ve also updated the pre-built binaries there (which while the text claimed to be from build ~1000, were actually linking to build 138.\u00a0 Really, really old!), in case someone missed the old Asteroids game or VectorPhysics.<\/p>\n And as you can guess from the photo, I’ve finally brought the iPhone port into the public repository as well.\u00a0 Note that to actually make an iPhone build of VectorStorm, you’ll need the usual iPhone developer credentials.<\/p>\n It’s worth mentioning that the testbed games are still all working via “compatibility modes” where the new systems try to act like the old systems, for the most part;\u00a0 none of them are making proper use of materials, the render queue, VBOs, or any of the other new systems I’ve written to make my games easier to create and faster to run.\u00a0 At some point I’ll go back through them and refactor their code to make them nicer and faster.\u00a0 But that hasn’t happened yet.<\/p>\n","protected":false},"excerpt":{"rendered":" I’ve just updated the trunk of the VectorStorm subversion repository with all the accumulated library changes from MMORPG Tycoon 2, Spratt 2, and GoGoGo!\u00a0 So for any of you who are interested in all of that, it’s now live and publicly available.\u00a0 Subversion repository details are on the Vectorstorm Test Games page. I’ve also updated…<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[3],"tags":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/po9WK-up","_links":{"self":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/1885"}],"collection":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/comments?post=1885"}],"version-history":[{"count":0,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/1885\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/media?parent=1885"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/categories?post=1885"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/tags?post=1885"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}