{"id":1705,"date":"2010-10-31T23:35:22","date_gmt":"2010-10-31T12:35:22","guid":{"rendered":"http:\/\/www.vectorstorm.org\/?p=1705"},"modified":"2010-11-01T00:06:34","modified_gmt":"2010-10-31T13:06:34","slug":"im-so-proud","status":"publish","type":"post","link":"https:\/\/www.vectorstorm.com.au\/2010\/10\/31\/im-so-proud\/","title":{"rendered":"I’m so proud"},"content":{"rendered":"
My little AI-driven MMO subscribers are now capable of fighting monsters, using the new, more-accurate combat model. \u00a0Watching them go and intelligently select attacks based upon custom game rules is pretty awesome. \u00a0:)<\/p>\n
They will prioritise attacks so that they’ll use their best attacks whenever they can, to try to maximise their DPS. \u00a0If your game has two or more different types of “health” value, they’ll carefully pick their attacks to target whichever type of health they can hurt the fastest. \u00a0Watching the subscribers out there massacring monsters is awesome.<\/p>\n
Stuff that still needs work:<\/p>\n
Of these, #3 and #5 are going to be really easy to add\/fix. \u00a0#1 and #4 will be a little bit tricky, but hopefully not too bad. \u00a0And #2 is an issue for later.<\/p>\n
In general, very pleased with how this is all going! \u00a0Tomorrow, I’ll get monsters attacking and subscribers using their healing powers (if any).<\/p>\n","protected":false},"excerpt":{"rendered":"
My little AI-driven MMO subscribers are now capable of fighting monsters, using the new, more-accurate combat model. \u00a0Watching them go and intelligently select attacks based upon custom game rules is pretty awesome. \u00a0:) They will prioritise attacks so that they’ll use their best attacks whenever they can, to try to maximise their DPS. \u00a0If your…<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":""},"categories":[24,25],"tags":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/po9WK-rv","_links":{"self":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/1705"}],"collection":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/comments?post=1705"}],"version-history":[{"count":0,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/posts\/1705\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/media?parent=1705"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/categories?post=1705"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.vectorstorm.com.au\/wp-json\/wp\/v2\/tags?post=1705"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}