And a new server.

It’s been quite a busy week!  Between international travel, returning to work, and the IT troubles earlier in the week, it seems like I haven’t had a chance to breathe in a while.  But I think everything’s now sorted out.  Vectorstorm has moved to a new server and a new hosting provider, and everything seems…

I’m back!

Big server issues knocked this site offline for the last 30 hours or so.  But if you’re seeing this little note, the site seems to be back, now! Now I need to go quietly convulse in a corner somewhere while trying to nurse the few remaining services back to life.  Most notably, my issue tracker. …

Milestone 3.1

As expected, there were some pretty good bug reports from the Milestone 3 build.  I’ve now fixed the most important of these;  that is, the ones which aren’t going to be completely tossed away in Milestone 4 due to big system changes.  Big thanks to Joe and ZipBark for reporting these issues! Here are the…

Milestone 3 Builds

Here they are at last, the milestone 3 builds of MMORPG Tycoon 2. Before the links, I just want to remind folks again that this is not a fully playable build.  It’s not an alpha or a beta or early-access or anything of the sort — this is a work-in-progress build that is slightly broken…

Almost there…

I’m expecting to have MS3 builds up in about six hours.  I have all the milestone requirements completed — now I just need to do some general cleanup before packaging together builds. In the end, I crashed and burned over most of the weekend, so didn’t get anything more than the basic requirements completed (plus,…