Better “rounded map” view

I don’t think that the screenshots I posted yesterday (this morning, actually) really made it clear what I was showing.  Here’s one that gives a much better view of the “bulging map” tech.  Zoom out, and this bumpy spheroid appears to be a completely flat rectangular grid.

An update on bitmap fonts

Just a few quick notes;  I’ve fixed bitmap fonts to word wrap properly in VectorStorm, if a maximum width is passed into the CreateString() or CreateStringInDisplayList() functions. Additionally, I’ve fixed the autogeneration of bitmap fonts from TrueType fonts such that they’re scaled to the largest glyph actually incorporated into the bitmap font, instead of according…

Bitmap fonts

Well, I said my goal was to get bitmapped fonts in today (autogenerated from TrueType fonts), and I snuck it in right under the wire.  Note that while this is all checked into the public trunk of VectorStorm, the code is in a very early state, and the API is liable to change a bit…

A mystery at Murder Manor

There were seven guests at the dinner party tonight. Sam runs a business with his friend Billy.  He was hosting dinner for a few of his employees;  Tom, Daisy, and Mr. Green.  Also in attendance is Sally (a secretary who works for both Sam and Billy), and Sally has brought along her father as well.…

A whole lot of terrain going on

You can’t see the real new thing in this screenshot.  The new thing is that I’ve added a whole bunch of new math to VectorStorm, and have a “fly camera” hooked up so you can actually fly the camera around freely and look at the world from any angle.  Having a camera that you can…