GUI takes time

So here’s the fun thing.  The screenshot today doesn’t look much different than the one yesterday, and yet there’s been about ten hours invested in it.  That time is mostly hidden inside the clock at the bottom center, which has some fairly complicated interactions with touch controls, much improved over the clock you could see…

Bleah, sick

I’ve come to learn that being ill is an entirely different affair when you’re un/self-employed.  Far more stressful to be unable to work, when you don’t have paid “sick days” supporting you. Yesterday I was basically unable to think straight, so ended up spending most of the day resting (and playing through the second half…

Multitouch

Today I set up Multitouch gestures for iPhone/iPad. Again, this photo is using exactly the same graphics as the past few days, just now you can use multitouch gestures to zoom and rotate the interface.  (Most of my time went into the zooming.  Surprisingly difficult to get the maths right for that, in this case.)…

On the week

So it’s been a bit of a roller coaster week (and technically, it’s not over yet!)  Lots of ups and downs, thrills and excitement while it lasted, but in the end, I’ve basically wound up right back where I started.  No change to the work situation;  it’s tough to find a paying position this close…

So, updates.

Okay guys, so here’s what’s going on with me right now. I was offered one paying job, which I’ve turned down (it was a difficult decision, but in the end I just decided that it wasn’t the right thing for me right now).  The downside of this is, of course, that I still have no…