Progress on Game in a Week

So I’ve been making more progress on the Game in a Week.  No game screenshots to show yet, but here’s a neat piece of tech that I’m using, which will be finding its way into MMORPG Tycoon 2.0.  What you’re looking at again is a slow zoom-in on a very, very small terrain in wireframe…

Initial design thoughts

So after a day of consideration, I’m putting forward my current musings on a design for GiaW #6 (currently work-in-progress-titled “Lord”). As a reminder, the theme quote this time is:  “Lord, save us from that horrible land!”, a lyric taken from the novel Dune. First, some constraints that I need to keep in mind during…

My Robot

So it’s time to talk a little about the Game in a Week that I’m ostensibly working on. This particular GiaW is interesting, in that of all the GiaWs I have done, I got the final game idea for this one the earliest in the week (Tuesday morning), but left the first implementation the latest. …