A day of rest

Every once in a while, it’s nice to take a day off to do very little.  Well, I actually did a lot today, but not very much of it was development related.  In terms of development, there were only a few new things I added to MMORPG Tycoon 2: Added a utility interface to the…

Today’s progress

Bullet point list, today.  Not feeling up to writing things out in prose form. Time controls are back in;  time can be paused, run at real-time, at 6x normal speed, or at 36x normal speed.  These numbers, of course, are subject to change.  But the old 1x, 60x, and 3600x used in MMORPG Tycoon 1…

Porting can be fun

The neat thing about porting game logic from one system to another is that you get a lot of game functionality for very little development time.  For example, today I managed to squeeze Developers, Monsters, and Quests into MMORPG Tycoon 2, simply by porting them over from the MMORPG Tycoon 1 systems to the maturing…

Subscribers

Still ill, but am finally on the mend;  coughing up all sorts of improbable things.  But as they say, it’s “better out than in”, right? Anyhow, I’ve been doing a bunch of work the past two days, and finally have something visible to show for it.  What you’re looking at here is the guts of…