The Banhammer

I always felt bad that there was no way to wield the infamous Banhammer in my MMORPG Tycoon games.  Well, no more;  MMORPG Tycoon 2 will be the first one to proudly support people’s desires to wantonly ban subscribers with or without cause.  (It will also be the first to allow you to buff or nerf…

UI work

More UI mockup happening.  Here’s kind of what I’ve been thinking;  please feel free to comment! Persistant bottom toolbar.  This bottom toolbar will have about eight buttons in it, which will be square-ish (more square than the ones you see here), most of which will open other windows (such as the ‘Build’ button seen here,…

Overview map with water

Here’s a slightly updated version of the hacky “full MMORPG view” map, where I’ve begun setting many regions as “ocean” regions.  In this case, I’ve told the MMORPG region generation routine that I want two main continents, much like WoW has.  It’s pretty trivial to adjust this to have one huge landmass, or lots of…

The whole enchilada

So today I did something which I’ve been meaning to do for months;  I put in some quick full-MMORPG visualisation code. What you’re looking at in this screenshot is almost the entire MMORPG map (there’s a little bit that’s behind the camera or off to one side or the other), viewed from four kilometers up.…