So, plans

I’ve been putting off writing this post for a little while, but I really need to stop procrastinating and actually write about what I’m working on. One of the first things I added to my current development build after milestone 3.1 was to put a “forest” terrain type into the game — you place down…

MMORPG Tycoon 2 Roadmap

(Hi, new folks!  Oddly enough, this old page is currently the top Google hit for MMORPG Tycoon 2.  You probably are looking for the official site, or some more recent articles, or maybe even the game’s Greenlight page?  Come see what’s changed!) It’s been a few weeks since I released milestone 3.1, so it’s time…

Milestone 3.1

As expected, there were some pretty good bug reports from the Milestone 3 build.  I’ve now fixed the most important of these;  that is, the ones which aren’t going to be completely tossed away in Milestone 4 due to big system changes.  Big thanks to Joe and ZipBark for reporting these issues! Here are the…

Milestone 3 Builds

Here they are at last, the milestone 3 builds of MMORPG Tycoon 2. Before the links, I just want to remind folks again that this is not a fully playable build.  It’s not an alpha or a beta or early-access or anything of the sort — this is a work-in-progress build that is slightly broken…

Almost there…

I’m expecting to have MS3 builds up in about six hours.  I have all the milestone requirements completed — now I just need to do some general cleanup before packaging together builds. In the end, I crashed and burned over most of the weekend, so didn’t get anything more than the basic requirements completed (plus,…