More development diary

So I’ve been doing a bunch more development on my MMORPG Tycoon project, and wanted to put up some new screenshots. These screenshots were taken about twenty seconds into a new game.  You’ll see that I’ve got about 300 subscribers (most of whom are currently connected), and have earned a little money on top of…

Simulation vs. Game

So I’ve wired up my initial “Forum Buzz” calculation and discovered.. that while my plan for its calculation is probably a good mirror of what happens in the real world, I’m not convinced that it works in the context of a game. Basically, here are the game rules as they currently stand:  Only players who…

More MMORPG progress

Not much to say right now;  gotta get sleep.  But I wanted to post about the MMORPG simulation progress from the last few days. I’ve very nearly “closed the loop” on the simulation (though not quite yet);  I’m hoping to finish it tomorrow.  Here’s the status: Users connect and disconnect from the MMORPG on an…

More MMORPG stuff

It’s been too long since my last post, so I’m just going to drop a couple more screenshots and stuff. The first one is a zoomed-in view of one corner of a map, showing a few zoned regions. We’re close enough in that you can make out a few towns, a starting point, and a…

MMORPG revealed

Okay, I’ll confess that I’ve been a little intentionally misleading for the last week.  :) The MMORPG game I’m working on isn’t an MMORPG;  it’s a single-player game about MMORPGs.  The player takes on the persona of the new owner of a software company with an unpopular MMORPG, and it’s up to the player to…