Another week

Wow, has it really been a full week since my last post to the blog?  Time flies.. This has been a week with some real ups and downs, and it’s kept me away from programming rather a lot.  But even so, there’s been some progress on MMORPG Tycoon.  This week, I have gotten monsters and…

Development updates

So I thought I’d post a little bit with what’s going on. Between work and mild illness, I haven’t actually gotten much at all done on MMORPG Tycoon v1.1.  But here’s my work log from this week: Substantial modifications to the map and subscriber code, in preparation for rendering monsters and devs on the map.…

MMORPG Tycoon development timeline

So now that the PCG competition is over, it’s time to consider future directions for MMORPG Tycoon.  Development will be slowish, of course, as it’s really a side project for me.  And I do expect to continue to do occasional “Game in a Week”s, just to stay fresh. But on MMORPG Tycoon, I have a…

MMORPG Tycoon 1.0.11; Options Screen

Just a quick note that I’ve uploaded the final new version in the 1.0 series of MMORPG Tycoon. 1.0.11 adds an “Options” screen which allows you to change the game resolution, enable/disable shaders, modify the music volume, enable/disable the rotating arrow cursor, etc. I’ve also fixed a bug which occasionally resulted in offline or unsubscribed…