MMORPG Abilities & AI

World of Warcraft, I believe, is slightly unique amongst MMORPGs in that its different classes not only have different abilities, but actually have different resources providing access to those abilities. Spellcasters have “mana”, fighters have “rage”, and rogues have “energy”. Each of these is a limited resource which is consumed by invoking particular abilities. In…

Obscured glow

Ever since VectorStorm started to support non-glowing objects (Game in a Week #3: Thunderstorm), there’s been a problem with how how it performed the glow effect. The problem occurred when you drew something that doesn’t glow over something that does — the obscured glow would “show through”, as seen on the left side of this…

Post-Mortem on Milestone 5

In the days after Milestone 5, I’m working on laying out my plans for Milestone 6. This is a bigger milestone than usual. I’m not yet quite sure how big, but it’s definitely going to take longer than the two weeks for Milestone 5. But first, I want to look back on the last two…

Milestone 5 Build

So here we are, just over two weeks after the Milestone 4 build, and we have the Milestone 5 build for you to take a look at. Take a look at the notes below, and please leave me comments about whether or not this build works for you, and any thoughts you might have! Thanks…