Just wanted to post a quick note thanking everyone for their support and kind words over the last year; it’s really made a big difference for me!
As my gift to you, here’s a gallery of entertaining rendering bugs I’ve created since the MS7 build. :)
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I’m not entirely sure how this happened.
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I was trying to make trees better match their environment. Instead, GHOST TREES.
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Accidental terrain papercraft.
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This is what happens when I forget to actually apply terrain height. Oops.
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I accidentally turned the world into Darwinia.
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When your heightmap texture and your grass don’t agree about precisely where the ground is, you can get some odd results.
All the best to you and yours. Hope you have a happy and safe holiday season, and a very happy new year. :)